Required Courses

Mobile Game Development Courses

Mobile Game Development encompasses comprehensive professional training - from game user interface (UI) design and mobile game product management, to Flash and Java game programming/scripting - all in creative studio environment. Produce a prototype or a complete mobile game for Windows, Mac, Web, and/or Mobile platforms (including iPhone).

FALL QUARTER
Title Course Number Units
Principles of Mobile Game Design ART40495 4.0
Transitional Study: Mobile Games for Artists* ART40496 4.0
Transitional Study: Mobile Games for Programmers* ART40497 4.0
WINTER QUARTER
Title Course Number Units
Art Technologies for Mobile Games ART40498 4.0
Scripting Technologies for Mobile Games ART40499 4.0
SPRING QUARTER
Title Course Number Units
Creative Studio: Mobile Game Prototyping I ART40500 4.0
Business of Mobile Game Development ART40501 4.0
SUMMER QUARTER
Title Course Number Units
Creative Studio: Mobile Game Prototyping II ART40502 4.0
Portfolio Development ART40503 4.0

* Based on their background, each student will take a Transitional Study course for either Artists or Programmers. Student may elect to take both.

Mobile Game Development Career Opportunities

Mobile Game Designer
Responsible for the overall fun factor of playing a game, designing game play mechanics, user interface, and game flow. Collaborating with the entire development team to create the perfect look and feel for a diverse range of short mobile games.
Mobile Game Artist
Works closely with both game designers and programmers to create a wide range of art assets such as game backgrounds, characters, and objects with consideration for specific art direction and functionality needs of the game play.
User Interface Artist
Brings an aesthetic approach to the visual communication between the game and the player. In other words, the user interface artist is responsible for providing a player with the on-screen information about the current progress within the game as well as a meaningful menu structure to access passive game controls and other menu items of the game.
Product Manager
Responsible for defining the product's requirements and bringing the final product to market. This includes managing the product throughout the production lifecycle, gathering and prioritizing the product and the customer requirements, defining the product vision, and working closely with engineering to deliver solutions on time and on budget.
Java Game Programmer/Scripter
Works within a highly collaborative and fast paced environment. The game programmer/scripter works with designers, artists and producers to plan for, develop and deploy bleeding edge Flash/Java games. The core responsibility of a game programmer is successful and on-time delivery of functional projects for web, personal computer, and mobile platforms.

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